v6.04.503 SSNV503 - Sliding skate on a rigid plane#
Summary:
This test represents a calculation of the contact of a sliding pad on a rigid plane. The objective of this test is to make it possible to validate with certainty the calculation of the Coulomb criterion and the correct transmission of pressure.
The various models of the contact zone tested are as follows:
B Modeling (2D): node-mesh contact with a penalized method and a game defined by a function.
C modelling (2D): node-mesh contact, continuous method for contact and friction, game defined by a function.
D modeling (2D): node-mesh contact, penalized method for contact and friction, geometric game.
E modeling (3D): knode-mesh contact, continuous method for contact and friction, game defined by a function.
F modeling (3D): node-mesh contact, penalized method for contact and friction, game defined by a function.
G modelling (3D): node-mesh contact, penalized method for contact and friction, geometric game.
H modelling (2D): node-mesh contact, continuous method for contact and friction, geometric game.
Modeling I (3D): knot-mesh contact, continuous method for contact and friction, geometric game.
Modeling J (2D): contact by joint elements, law JOINT_MECA_FROT
- 1. Reference problem
- 2. Benchmark solution
- 3. B modeling
- 4. B modeling results
- 5. C modeling
- 6. C modeling results
- 7. D modeling
- 8. Results of the D modeling
- 9. E modeling
- 10. Modeling results E
- 11. F modeling
- 12. F modeling results
- 13. G modeling
- 14. G modeling results
- 15. H modeling
- 16. H modeling results
- 17. Modeling I
- 18. Modelling results I
- 19. J modeling
- 20. J modeling results
- 21. Summary of results