subdue = DEFI_GLRC (
◇ reuse = <objet de BETON ou NAPPE ou CABLE_PREC ou LINER/MATER >,
◇ RELATION =/"GLRC_DAMAGE" (by default),
/"GLRC_DM ",
◇ ALPHA = float,
◇ INFO =/1 (by default),
/2,
# If: equal_to (" RELATION ", 'GLRC_DM')
◆ BETON = _F (
◆ MATER = subdue,
◆ EPAIS = float,
),
◆ NAPPE = _F (
◆ MATER = subdue,
◆ OMY = float,
◆ OMX = float,
◆ RY = float,
◆ RX = float,
),
◇ RHO = float,
◇ AMOR_ALPHA = float,
◇ AMOR_BETA = float,
◇ AMOR_HYST = float,
◆ PENTE = _F (
◇ TRACTION =/"PLAS_ACIER ",
/"RIGI_ACIER" (by default),
/"UTIL ",
# If: equal_to (" TRACTION ", 'UTIL')
◇ EPSI_MEMB = float (default: 0.0),
◇ FLEXION =/"PLAS_ACIER ",
/"RIGI_ACIER ",
/"RIGI_INIT" (by default),
/"UTIL ",
# If: equal_to (" FLEXION ", 'UTIL')
◆ KAPPA_FLEX = float,
),
◇ CISAIL =/"NON" (by default),
/"OUI ",
# If: equal_to (" RELATION ", 'GLRC_DAMAGE')
◇ CISAIL_NL = _F (
◆ BTD1 = float,
◆ BTD2 = float,
◆ TSD = float,
),
◆ BETON = _F (
◆ MATER = subdue,
◆ EPAIS = float,
◆ GAMMA = float,
◆ QP1 = float,
◆ QP2 = float,
◆ C1N1 = float,
◆ C1N2 = float,
◆ C1N3 = float,
◆ C2N1 = float,
◆ C2N2 = float,
◆ C2N3 = float,
◆ C1M1 = float,
◆ C1M2 = float,
◆ C1M3 = float,
◆ C2M1 = float,
◆ C2M2 = float,
◆ C2M3 = float,
◇ & OMT = float,
& EAT = float,
◇ & BT1 = float,
& BT2 = float,
◇ & MP1X = float,
& MP1Y = float,
& MP2X = float,
& MP2Y = float,
◇ & MP1X_FO = function,
& MP1Y_FO = function,
& MP2X_FO = function,
& MP2Y_FO = function,
),
◆ NAPPE = _F (
◆ MATER = subdue,
◆ OMX = float,
◆ OMY = float,
◆ RX = float,
◆ RY = float,
),
◇ CABLE_PREC = _F (
◆ MATER = subdue,
◆ OMX = float,
◆ OMY = float,
◆ RX = float,
◆ RY = float,
◆ PREX = float,
◆ PREY = float,
),
◇ LINER = _F (
◆ MATER = subdue,
◆ OML = float,
◆ RLR = float,
),
)
◆: mandatory
◇: optional
: present by default
&: together
/: only one among
|: several possible choices